Loop-the-loops, boost pads, and red "seeker" missiles are not the kinds of fodder you expect from a game boasting the official Formula One license and featuring the likes of Sebastian Vettel, Fernando Alonso, and Lewis Hamilton on its cover. Seeing these motor racing superstars inhabit a cartoon world that staunchly defies the rules of physics and fair play is, initially, equal parts bizarre and enticing.
Catching out Kimi Raikkonen on the last corner with a well-timed boost, taking the shortcut over the top of a castle to get past Jensen Button, positioning a rain cloud over Mark Webber's head--there's a novelty to all of this that is undoubtedly charming.
The game's 12 tracks are composed of the most famous destinations on the F1 calendar, including Monaco, Great Britain, Abu Dhabi, and Brazil. Many of the tracks feature famous sections from their real world counterparts, such as the Curva Grande in Monza, and the crazy chicanes of Monaco. But there are some significant differences too. The British Grand Prix, for example, is known for its sweeping corners and unpredictable weather. In F1 Race Stars, the British Grand Prix is known for conveyor belts that throw you off course and Harrier jets that you must dodge to prevent yourself from being burnt by their exhaust fumes. Other tracks register as equally outlandish--Brazil sees you navigating through a jungle, Abu Dhabi has you racing along a roller coaster, and Monaco features an impossible jump from sea level to mountain top.
All in all, this is a fantastic alternative to Mario Cart and when I saw it sitting on the shelves of the local shop, I picked it up and haven't been able to out it down since!
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